dc.contributor.author | Miller, Ben | |
dc.coverage.temporal | Fall 2009 | |
dc.date.accessioned | 2022-08-11T19:24:43Z | |
dc.date.available | 2022-08-11T19:24:43Z | |
dc.date.issued | 2009-12 | |
dc.identifier | 21W.784-Fall2009 | |
dc.identifier.other | 21W.784 | |
dc.identifier.other | IMSCP-MD5-fbace99fabcf5a28d2c23605d121cb57 | |
dc.identifier.uri | https://hdl.handle.net/1721.1/144326 | |
dc.description.abstract | "Becoming Digital" traces the change in practice, theory and possibility as mechanical and chemical media are augmented or supplanted by digital media. These changes will be grounded in a semester length study of "reports from the front." These reports, found and introduced by students throughout the semester, are the material produced by and about soldiers and civilians on the battlefield from the introduction of wet photography during the Crimean and Civil Wars to contemporary digital content posted daily to Web 2.0 sites from areas such as Iraq and Afghanistan and possibly even the games and simulations they've inspired. Students will work through the ethical, aesthetic, technical and cultural problems raised by the primary content and secondary readings in three papers, a group project written with Inform 7, a presentation, and frequent discussion. | en |
dc.language.iso | en-US | |
dc.relation.isbasedon | http://hdl.handle.net/1721.1/69821 | |
dc.rights | This site (c) Massachusetts Institute of Technology 2022. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license") unless otherwise noted. The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions. | en |
dc.rights | Attribution-NonCommercial-ShareAlike 3.0 Unported | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/ | * |
dc.subject | Writing | en |
dc.subject | culture | en |
dc.subject | digital | en |
dc.subject | computer | en |
dc.subject | technology | en |
dc.subject | daily lives | en |
dc.subject | communicate | en |
dc.subject | business | en |
dc.subject | information | en |
dc.subject | entertain | en |
dc.subject | media | en |
dc.subject | values | en |
dc.subject | ethical | en |
dc.subject | aesthetic | en |
dc.subject | images | en |
dc.subject | texts | en |
dc.subject | sounds | en |
dc.subject | people | en |
dc.subject | property | en |
dc.subject | history | en |
dc.subject | identity | en |
dc.subject | movies | en |
dc.subject | games | en |
dc.subject | music | en |
dc.subject | digital channels | en |
dc.subject | content outline | en |
dc.subject | digital content | en |
dc.subject | channels | en |
dc.subject | digital media options | en |
dc.subject | digital influence | en |
dc.subject | digital marketers | en |
dc.subject | digital destinations | en |
dc.subject | behavioral targeting | en |
dc.subject | digital marketing | en |
dc.subject | digital platform | en |
dc.subject | digital games | en |
dc.subject | mobile marketing | en |
dc.subject | smart agents | en |
dc.subject | generating awareness. | en |
dc.title | 21W.784 Becoming Digital: Writing about Media Change, Fall 2009 | en |
dc.title.alternative | Becoming Digital: Writing about Media Change | en |
dc.audience.educationlevel | Undergraduate | |
dc.subject.cip | 230501 | en |
dc.subject.cip | Creative Writing | en |
dc.date.updated | 2022-08-11T19:24:51Z | |