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dc.contributor.authorAlex, Johnen_US
dc.contributor.authorTeller, Sethen_US
dc.date.accessioned2023-03-29T15:32:05Z
dc.date.available2023-03-29T15:32:05Z
dc.date.issued1999-06
dc.identifier.urihttps://hdl.handle.net/1721.1/149897
dc.description.abstractWe propose a simple modification to the classical polygon rasterization pipeline that enables exact, efficient raycasting of bounded implicit surfaces without the use of a global spatial data structure bounding hierarchy. Our algorithm requires two descren_US
dc.relation.ispartofseriesMIT-LCS-TR-784
dc.titleImmediate-Mode Ray-Castingen_US


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