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dc.contributor.authorMcDermott, Drew
dc.date.accessioned2008-04-10T13:52:51Z
dc.date.available2008-04-10T13:52:51Z
dc.date.issued1974-05
dc.identifier.urihttp://hdl.handle.net/1721.1/41106
dc.descriptionWork reported herein was conducted at the Artificial Intelligence Laboratory, a Massachusetts Institute of Technology research program supported in part by the Advanced Research Projects Agency of the Department of Defense and monitored by the Office of Naval Research under Contract Number N00014-70-A-0362-0005.en
dc.description.abstractThis paper is a reprint of a sketch of an electronic-circuit-designing program, submitted a a Ph.D. proposal. It describes the electronic design problem with respect to the classic trade-off between expertise and generality. The essence of the proposal is to approach the electronics domain indirectly, by writing an "advice-taking" program (in McCarthy's sense) which can be told about electronics, including heuristic knowledge about the use of specific electronics expertise. The core of this advice taker is a deductive program capable of deducing what its strategies should be.en
dc.description.sponsorshipMIT Artificial Intelligence Laboratoryen
dc.language.isoen_USen
dc.publisherMIT Artificial Intelligence Laboratoryen
dc.relation.ispartofseriesMIT Artificial Intelligence Laboratory Working Papers, WP-71en
dc.titleAdvice on the Fast-paced World of Electronicsen
dc.typeWorking Paperen


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