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dc.contributor.authorWeinreb, Danielen_US
dc.contributor.authorMoon, Daviden_US
dc.date.accessioned2004-10-01T20:31:45Z
dc.date.available2004-10-01T20:31:45Z
dc.date.issued1980-11-01en_US
dc.identifier.otherAIM-602en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/5700
dc.description.abstractThe object oriented programming style used in the Smalltalk and Actor languages is available in Lisp Machine Lisp, and used by the Lisp Machine software system. It is used to perform generic operations on objects. Part of its implementation is simply a convention in procedure calling style; part is a powerful language feature, called Flavors, for defining abstract objects. This chapter attempts to explain what programming with objects and with message passing means, the various means of implementing these in Lisp Machine Lisp, and when you should use them. It assumes no prior knowledge of any other languages.en_US
dc.format.extent35 p.en_US
dc.format.extent14002004 bytes
dc.format.extent9912358 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-602en_US
dc.subjectflavoren_US
dc.subjectmessage passingen_US
dc.subjectactorsen_US
dc.subjectsmalltalken_US
dc.subjectgeneric functionsen_US
dc.titleFlavors: Message Passing in the Lisp Machineen_US


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