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dc.contributor.authorBreuel, Thomas M.en_US
dc.date.accessioned2004-11-19T17:19:47Z
dc.date.available2004-11-19T17:19:47Z
dc.date.issued1992-05-01en_US
dc.identifier.otherAITR-1374en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/7342
dc.description.abstractThis thesis presents there important results in visual object recognition based on shape. (1) A new algorithm (RAST; Recognition by Adaptive Sudivisions of Tranformation space) is presented that has lower average-case complexity than any known recognition algorithm. (2) It is shown, both theoretically and empirically, that representing 3D objects as collections of 2D views (the "View-Based Approximation") is feasible and affects the reliability of 3D recognition systems no more than other commonly made approximations. (3) The problem of recognition in cluttered scenes is considered from a Bayesian perspective; the commonly-used "bounded-error errorsmeasure" is demonstrated to correspond to an independence assumption. It is shown that by modeling the statistical properties of real-scenes better, objects can be recognized more reliably.en_US
dc.format.extent173 p.en_US
dc.format.extent33022903 bytes
dc.format.extent26499530 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAITR-1374en_US
dc.subjectcomputer visionen_US
dc.subjectbouded erroren_US
dc.subjectpoint matchingen_US
dc.subject3D objectsrecognitionen_US
dc.titleGeometric Aspects of Visual Object Recognitionen_US


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